Monday, October 17, 2011

Mini-games do site SaiyanIsland

Tem um site onde mostra vários mini-games para o Naruto Ultimate Ninja Storm Generation que colocarei aqui.

Os mini-games podem ser no "Story Mode" ou em um menu especifico "Mini-games Mode"

e abaixo os mini games de acordo com o site http://www.saiyanisland.com

"Naruto Shippuden: Ultimate Ninja Storm Generations is heading its way to the Sony PlayStation 3 and Microsoft Xbox 360 in Japan, North America, and Europe in the Spring of 2012. CyberConnect2 has mentioned they will have new online modes in the game. One of the online modes we would like to see is a mini-game mode where players can participate in several non-fighting related challenges. Luckily, CyberConnect2 has actually included some great mini-games in some of the past Ultimate Ninjas. All we want is for them to be translated over to Generations and have multiplayer capability with leaderboards.How would leaderboards work for these games? Simply put, the winner should get a set number of points for every victory. If they are a loser, then they lose a set amount of points. The concept is a bit different from Storm 2′s ranked-based points, but when you have 4 players that could be challenging one another, set points is best. And then a player’s leaderboard score is the aggregate of points based on their wins and losses (just like Storm 2). Showing wins and loses as well on the leaderboard (like 50 wins and 2 loses) would add more meaning to the rankings. So without further ado, below are the mini-games we’d like to see in Naruto Shippuden: Ultimate Ninja Storm Generations along with videos of the challenges from past Ultimate Ninja games!



Nice Guy Exercises

Originally included in Naruto: Ultimate Ninja 3 for PS2, Nice Guy Exercises tests button mashing speed (pushups), accuracy in tandem with speed (squats), and timing (poses). This mini-game puts you, Naruto, to the test against Guy. In Storm Generations we'd like any one to four players to be able to pull off these exercises with a character of their choosing. In other words, player 1 can be Sasuke taking on another player who is Pain. This mini-game can still be called "Nice Guy Exercises" simply by putting Guy in the background watching these hot-blooded battles of youth! In a battle between 2 to 4 players, the winner would be the person who can perform the most push ups, squats, and poses.

Shadow Possession Challenge

With Shikamaru being the genius he is, a mini-game with a test of intellect is a must! Naruto: Ultimate Ninja 2 for PS2 had a Simon Says like mini-game called "Shadow Possession Challenge" where the player had to remember the sequence of poses Shikamaru did and then copy them. Since Shikamaru can control multiple people with this jutsu, extending his shadow to multiple players should not be a problem if this game was to be included in Storm Generations. As you can see in the video below, each round becomes progressively harder with more buttons to remember. In a battle between 2 to 4 players, the winner would obviously be the person who is able to stay in the game the longest. We'd say each player should have no more than 10 seconds to pull off their pose rather then what look to be an indefinite amount of time in Ultimate Ninja 2 to add to the pressure and prevent any cheating!

Tenten's Dojo Practice

In Naruto: Ultimate Ninja 3 for PS2, Tenten's Dojo Practice let players test out their speed and accuracy by hitting targets that randomly appeared. Each target has a button on it, such as Triangle or Circle, and by pressing those buttons the player could throw a shuriken to knock it down. In Storm Generations, in a battle between 2 to 4 players, the winner would obviously be the one who hit the most targets. And just like in the Ultimate Ninja 3 version, shurikens should collide if multiple players try to hit the same target at the same time.

Hide and Seek

As a solo mission that had to be repeated a bunch of times in Naruto: Ultimate Ninja Storm for PS3, finding Konohamaru along with Moegi and Udon was a pain. Well, the first time it was fun, but after that it was a pain. So why are we suggesting it? Because it can be fun when playing against friends! Rather than having to look for Moegi and Udon, we think it would be best to just search for Konohamaru in a huge free-roam Hidden Leaf Village. Whoever finds him first is the winner!
Os que estão abaixo são 2 mini-games em 1 vídeo

Tree Climbing

Seen in a couple of the Ultimate Ninja games, tree climbing is a fun mini-game where Naruto runs a certain distance up a tree in a specified time interval. Like all mini-games, this has been a solo endeavor. In a battle between 2-4 players Storm Generations, we'd love for players to select any character and then have them run up the tree. The winner would obviously be the one who gets to the top first! And yes, we'd love to have all of those power ups and obstacles found in the Storm 1 version of the game to make the game more competitive!

Tree Hopping

Both the anime and manga have shown Naruto and crew continuously hopping on tree branches when making their way through forests. If memory serves us correct PS3's Naruto: Ultimate Ninja Storm 1 was the first game to have this challenge. As shown in the video below, the main objective is to reach a certain point or capture somebody (like Pakkun the dog). Players have to dodge paper bombs and other trees to gain speed and catch the hound. Like the tree climbing exercise, in a 2-4 player battle, the first one to reach the endpoint or capture whoever the goal is should be the winner!

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